Xbox boss Phil Spencer has been the best source for Xbox news this last year as they ramp for the release of two consoles. He sat down with Stephen Totilo of Kotaku to answer some of the big questions we all have.
Spencer started things off by discussing the launch of Xbox Series X and S. He feels strongly that they will sell every console they can make and that the X will be the hotter item. With PS5 outselling Xbox preorder, the presumption is PlayStation would be dominating the holiday market. He went on to clarify the Series S would not be a problem for game developers. This is a concern some companies have already expressed in trying to fit their new games on both consoles.
“I think demand is just going to outstrip supply of pre-orders. For us and PlayStation, I think that the manufacturing supply chain is going to dictate [market] share more than anything else.”Phil Spencer in Kotaku interview
The Bethesda deal is on everyone’s mind. The massive $7.5 billion price tag is a lot for a company to make up. Phil explains they are confident they will earn it back quickly and they don’t necessarily need to pull the game away from PlayStation users to do that. He did leave things vague further on saying “I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us.” This leaves the door open for an exclusive Elder Scrolls 6 or any other game coming down the pipeline. His big point was the deal widened the offering on Game Pass and Project xCloud. This is in line with Xbox’s new attempt at gaming in general. Less worried about the console wars and more on the brand wars.
Unfortunately, we did not get much news for Halo Infinite. The highly anticipated game was delayed in August and Microsoft has been adding to the team to finish the game up. It was supposed to be a launch title and a big driver for console sales. When questioned about this, Phil basically said it’s up to Bonnie Ross who is leading the Halo team. We all wait patiently for any Halo crumb we can get.
Xbox is taking its relationship with Nintendo on a game-by-game basis. They are willing to offer up a full Game Pass experience but are leaving it in Nintendo’s hands. He did say that they are very easy to work with on the project they have completed so far. Most recently was adding Minecraft’s Steve and Alex to the Smash Bros. roster.
The massive file size of games is becoming a real problem, almost a joke in Call of Duty’s case. Spencer says they are working on solutions like xCloud and expandable SSDs. He also noted that the price of the extra SSDs would eventually come down after launch. Continued development is in process and he expects that a future SSD will be even faster than PS5’s impressive drive.
These were just a few points discussed by Phil Spencer and Stephen Totilo. We suggest you read the Kotaku interview in its entirety here.